![]() ![]() ![]() Now the latest logfile line just happened to be the connection msg where it also shows the battery level at the time the controller was connected but the logfile line could several hours old "status" if no more new logfile outputs. The bottom "status text" is not an active status but just the latest output of the logfile. ![]() That looks exactly like the issue and is not tied to PC use or DS4Windows. ![]() Feel free to experiment and tell here how it went.Įxternal tool can query the battery level of DS4/DS5 gamepads via DS4Windows command line interface:Īre you sure? It should read something like 100% or anything above 70% since I charged this brand new controller until it stopped charging (and DS4Windows reported 100%)ĭid you update the firmware of your controller? There's a known bug with the white controllers running original firmware where you might charge it to full, unplug it then the next day the battery is dead. You can disable usb hub driver via DeviceManager. Or in some cases if the device driver is disabled then WinOS cuts out the power feeding to the usb hub (ie. Each usb host driver has various options to control device settigns. Or if you hook up an external USB hub to PC then WinOS assigns a specific usb host driver to control the hub. If each PC/motherboard/usb host driver needs a different way to control the usb host power circuit then the tool is outside the scope of DS4Windows app. It may be possible to code an app to control this behavior based on the battery charging status from DS4Windows app, but on the other hand there is no standardized way to do it as far I know. Some PCs have an option to configure usb port behaviour how the power is fed (standby or only when PC is running). I'm sure DS5 pad firmware does the same.ĭS4/DS5 firmware stops charging when the battery is fully charged, but when it starts to re-charge? Probably not right away when the battery level drops few knots. DS4 firmware does what it does and takes care of the charging logic. I originally got the certificate for driver development as it is an absolute requirement for driver distribution.How to force the firmware in DualSense or DS4 pad to charge its battery if the cable is still connected? At least I don't know how to programmatically force DS4 gamepad not to charge over 60% when the cable is connected. Not a very open source friendly requirement to impose on hobby projects. That would be an added cost around $90 USD per year to renew the certificate. I would hate to think that digital signing would be an absolute requirement for distribution going forward. At some point, HidNinja will be removed from distribution because HidGuardian is deprecated in favor of HidHide.Īt least there seems to be a workaround for now. A warning like that should not cause red flags in Windows Defender that would block files from getting copied like what was posted in a different issue. I guess I can understand why it would possibly complain. The Cylance error regarding the whole archive is the only reasonable warning (marked Unsafe) probably because HidNinja requires Admin privileges to run and it messes with the system registry. It does seems like just signing the file is enough to get those anti-virus engines to stop complaining. ![]()
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